![]() ![]() Then I started crafting digital tools to replicate the natural media I sampled on paper, cloth, wood-whatever I could find. I used my very first earned money in 1995 to buy an ArtPad II and a license of Fauve Matisse. “In 2014 I started the DAUB project, releasing natural media tools for the major creative platforms. In 2014 I started the DAUB project, releasing natural media tools for the major creative platforms. What inspired you to start creating brushes? How did DAUB come about? The DAUB brush collections are a huge hit with loads of our favourite illustrators, it’s high praise indeed to be part of the everyday toolkit for so many talented professionals. According to Paolo, it is a complex interaction between the geometry of the brush in question, the painting surface being used, and the pigment properties in the paint or ink being used …amongst other things! If you’re interested in the approach behind it, check out his blog article A Parametric Bristle Brush Model on his website. It’s clear for us to see that Paolo puts a great deal of thought into understanding and recreating the physics of how a real brush works. The starting point for DAUB brushes is real media “This has been one of my most exciting projects so far, in which I’ve been able to merge my passion for UX design and digital content creation. ![]() This has been one of my most exciting projects so far, in which I’ve been able to merge my passion for UX design and digital content creation. Two years ago, I was approached by Serif (the makers of Affinity) and asked to tackle a very challenging goal… to study and re-design the UX of an application that was a not a simple cut-down of its desktop counterpart. What you might not know is that Paolo has also been involved in developing the UX and UI of Affinity Photo for iPad… Tell us about the work you have done on the UI and UX for Affinity Photo for iPad. Having the technical knowledge of user interface/user experience design-and the workflow of an illustrator-gives Paolo the unique critical viewpoint of someone who both understands the flow of creativity and how to make that experience better in an app. Please turn on JavaScript to view this video Paolo painting in Affinity Photo for iPad Designing UI/UX ![]()
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